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I'd like to see more QoL abilities for gathering certain finicky Final Fantasy XIV items

I'd like to see more QoL abilities for gathering certain finicky ffxiv items. Toil of the Mountaineer/Pioneer II (600 GP): Uncover a Hidden item at the selected node. Useful for forcing seeds/soil to pop at a node, if slowly. Master Moocher (500 GP): Use the currently hooked fish as bait. Because ARGHHHHHH why can't you mooch with NQ fish. Alternatively, or in addition to the above, Big Haul (400 GP): The next fish you land will be HQ. Can only be used on fish 10 or more levels below your own. Equivalent to Leaf Turn/Solid Reason from BTN/MIN. Secure Line (500 GP): Prevents "the fish gets away". Can you tell I've been Big Fishing recently? FFS. Hell, I'd be happy if they'd make the Truth abilities auto-activate like the ones that reveal the standard nodes. Or better still, took them all and made them traits instead of abilities. It just seems weird the way they did it. I'd also like an intermediary HQ chance booster, call it 200GP for ~20% FFXIV Gil. Cordials could stand to have their cooldown drastically reduced, too.

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24/04/2015 09:39